libraries

Report on Gaming and Learning

At the November 6, 2009 meeting, during the 3rd panel on Education, we spent a bit of time discussing gaming and current trends in educational initiatives. I thought attendees might like to know about a report that came out June 2009 titled "Game Changer: Advancing in Digital Play to Advance Children's Learning and Health". This report is online at http://www.joanganzcooneycenter.org/pdf/Game_Changer_FINAL.pdf

As the foreword to the report notes: